![]() ![]() ![]() With our players’ feedback and opinions in mind, we will continue to work on updates that can make the game more fun to play. Simply put, we’re always grateful for the players who embark on adventures in Black Desert. We wonder how we can make things more enjoyable the next time. Rather than being encouraged by positive feedback or discouraged by negative feedback, we get inspired to work on the next thing to improve. We hold back from being satisfied or dissatisfied with such feedback. There was a variety of responses, some saying that they really enjoyed doing the main quest, some saying that several monster zones, including the Okjinsini territory, needed improvements, and a lot of other feedback. Now that Eternal Winter has been out for a while, are you satisfied with the community’s reception?Īfter the expansion update, we visited many different communities to gather players' opinions. Instead, there are quest-exclusive monstersįor players to engage in intense battles with. And although there are monsters in the vicinity of the Mountain of Eternal Winter that are difficult for new players to tackle, you do not encounter any of these monsters during the main questline. There’s also a brief story recap for players who have never played Black Desert before. Then, as is custom for Black Desert, the player wakes up without any memories in a villa in Duvencrune where Nana Margot has been nursing them back to health. Upon logging into the game and creating a character, you’re given an option to choose between the ‘Ancient Stone Chamber’ and the newly updated ‘Mountain of Eternal Winter’ starting zone. Related Story Alessio Palumbo ArcheAge 2 UE5 MMORPG Coming in 2024 via Kakao Games And thus, the “Eternal Winter expansion that even level 1 players can play” was born. They agreed, and we immediately began our work on development. Then one day, I suggested, “let’s make a new map that even level 1 players can enjoy!” to my colleagues at the studio. That's why, when we release new regions, we don’t just fill them with high-level monster zones we also include monster zones for the mid-game player.īut we felt that that would just come across as half-baked marketing, half-baked new region. Jaehee Kim, the Executive Producer of Black Desert, has always tried to keep this aspect in mind for Black Desert. This is because new content is usually meant for 'end-game' players while new players have to spend time progressing to actually reach the point in the game that they saw in the ads. This kind of advertising is aimed at all users, but realistically, only existing or returning players can experience the new content. You’ve all probably seen this happen before. Whenever an online game releases a new map or region, they normally run a huge marketing campaign to promote it. Our biggest goal was “to create a new region that doesn’t exclude anyone.” Since this is somewhat vague, let me explain a bit more about what this means. What were the main goals you had when designing this expansion? ![]() You've been working on Eternal Winter for a long time. ![]() #Black desert red battlefield energy free#That's more than reason enough to keep updating the game, and Pearl Abyss has recently released the Eternal Winter expansion featuring a brand new mountain region and the Drakania class.įollowing this huge free update, we had the opportunity to chat with Pearl Abyss Head of Gaming Design Division Jesse Joo about Eternal Winter and what lies beyond for Black Desert. Last we heard, Black Desert had reached 40 million players and over $1.7 billion in revenue by September 2020, and it's certainly moved even further since. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |